A downloadable game for Windows and macOS

Buy Now$3.00 USD or more

My Las Vegas Fling with a Bombshell Bodybuilder is a dating sim style visual novel that allows the player to develop professional, and not-so-professional, relationships as they serve as a stand-in coach for a world-renowned bodybuilding team at an international competition.  

The game features five leading ladies that you get to know over the span of a week in the fabulous Las Vegas as well as in the team's vacation home outside of the city limits.

I also want to take the time to thank all the talented people who helped me put this build together:

Sheepshin for putting all the spirtes together,

kneemoe#6261 for designing the concept art of all the characters,

Marumarks_ for designing the main menu screen,

Gelp for their work in the CGs,

MelZQ as the voice of Roxanne,

Hallie Bata as the voice of Penny,

Forest Rae as the voice of Reiko,

jva25 as the voice of Evie

Julia Walker as the voice of Anya

Music by Akan3

In addition:

Special thanks to QUUN PLANT Co., Ltd. for providing the Minkle's Background packs used in this game.

As well as prosoundfxSinglePowerapplehillstudios, and FX_Library on AudioJungle (a subsidiary of Envato) for sound effects provided

Thank you so much to everyone who helped on this. You all really were a pleasure to work with and I don't know how I could've done it without you.

Purchase

Buy Now$3.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:

MyLasVegasFlingwithaBombshellBodybuilder-1.0-mac.zip 184 MB
MyLasVegasFlingwithaBombshellBodybuilder-1.0-pc.zip 198 MB

Development log

Comments

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Aww, the demo isn't free anymore? Damn.

It's not a demo. This is the full release :)

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(+2)

The demo was good narratively. I only saw a few words that were wrong in the script (I'll go back through & compile the ones I saw). The only "broken" issue was a message that popped up saying BKG asset couldn't be found. It happens for the dinner after you meet all the girls. It's all black screen during that section. The next background is when you go to your bedroom. 

Besides that, I only have suggestions: I think readability would be improved if characters had colors for their text. Also, I think the PC should have a label to indicate their conversation; it isn't immediately clear they are talking, especially at the beginning. I think a subtle prompt to indicate to the player that the dialogue is ready to continue could help fluidity. You did really well showing the personalities of the cast in such a short amount of time. It shows that they have different temperaments & motivations & moods without feeling cliché - I WANT to get to know them more. I LOVE the art. The girls convey strength & beauty, & the backgrounds/character models are crisp, vibrant, & clean. 

Overall, you've done an outstanding job, & I'm excited for more.